While each round's duration is a fixed short interval of real time, the player can configure the combat system to pause at specific events or at the end of each round. However, the number of actions a combatant may perform each round is limited. Combat is round-based time is divided into discrete rounds, and combatants attack and react simultaneously.
This game's system is based on Wizards of the Coast's Star Wars Roleplaying Game, which is based on the d20 role-playing game system derived from the Third Edition Dungeons & Dragons rules. Jeremy Soule wrote the soundtrack score for the game. The sequel, Star Wars: Knights of the Old Republic II The Sith Lords, was developed by Obsidian Entertainment at BioWare's suggestion as BioWare wanted to focus on their own intellectual properties. The PC version was re-released as part of the Star Wars: The Best of PC collection in 2006 as a limited release. The Xbox version is playable on Xbox 360 with its Backward Compatibility feature.
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It was released for the Xbox on July 15, 2003, for Microsoft Windows on November 19, 2003, and on Septemfor Mac OS X. Star Wars: Knights of the Old Republic ( KotOR) is a role-playing video game developed by BioWare and published by LucasArts.